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This was really fun! Very intuitive controls and I enjoyed watching the planet rotate around in different directions as you fly over it. Having random planets keeps the game visually interesting. The short, fast-paced levels that can be played with one hand on the keyboard make this is excellent game for the casual gamer. 

My highest score -- so far -- is 445.

Suggestions / Observations:

- On the "How to Play" toolbar, show the icons being talked about (Boost Pickup, etc), so the player can identify them better. The game is pretty fast-paced and there's a lot of "stuff" on screen so it can be a little hard determining if something is just a non-interactive background object or a critical foreground object.

- On one level, my player ship started inside the planet and took a few seconds before it "popped out" into the foreground where it was supposed to be.

I really think this game is worth expanding on!

Hello 40wattstudio and thank you so much for playing my game. 

I am very happy you enjoyed your time with it.

Your feedback on the how to play panel is spot on, I will definitely add some helpful changes concerning it in the next patch coming in a few days, probably what you have mentioned. 

Since you have postet I have been able to recreate the bug where the ship is stuck inside of the planet after a new one was generated and I will do my best to get that fixed as well. 

A big point is the amount of things happening on the screen, I am thinking of ways to make interactable objects stand out more. 

I very much appreciate your feedback, great ingame score as well 👏

Have a nice day!