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Coming here from Wario Fills a Water Cup, and staying for Croc Island. Love this game's aesthetic and simple controls, could definitely see myself playing this if it does eventually get finished. I guess my only *real* gripe that isn't tied to being a demo is some of the visuals feel a bit bleak or hard to read, but other than that I'm digging what's here.

That's heartwarming to hear. It means a lot c:

I agree about the visuals. I got a little better at pixel art since then and updated some of the sprites to look more readable and polished.

The bad news is that this game never went anywhere concrete after this rushed prototype. I've attempted to make multiple engines for this game and sketches and sprites as well, had multiple ideas of what kind of game I should do with this character (some of them were completely different from a 2D exploration-platformer gameplay). But when it comes to actually making the game I'm unproductive and rusty. Feels weird to say this, but I don't know how to make games, despite having the technical knowledge to do so.

I'm still trying to make something, I just can't promise anything at the moment.