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you don’t mind recording a video  and showing me what the decompile looks like, right?

 Which decompile are you talking about - the Blue Hedgehof one or the BB nostalgia one?

BB Nostalgia Trip New Build

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  1. Well, that's after a Dancing Line video (the video after Blue Hedgehof Preview 2, which is the next video for me to upload).
  2. Blue Hedgehof is almost done! But I'm just making the lockers after packaging tiles into "Hall_[blank]" game objects, and that while I develop the game, I'll also add a system of controlling the door thing (whatever it is) (well, it'll make sense later in-game when fully released). It was featured in a different way in C# in Baldi's Basics Plus.

hi again! got my computer working again (im on it rn) if you still have the link. send me the link here  --> https://mail.google.com

email itzkatieplayz3@gmail.com

also, i know you said, don't lose it, but the file is on my iphone, and can't find it rn.

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OK, I sent you the link + Blue Hedgehof is finished!... Except for major things to be changed. Message sent is on your email notifications section.

okay. thanks!

quick question, how do you start the game? i click start and nothing happens

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Well, like I said on my earlier replies, the game is unstable, a work-in-progress, and player controller code is not made 100%, so you may only be able to navigate around UI canvases/mess around by pressing the text buttons and quit the game if you want at any certain moment. Right now, because this is in this state for a little bit, if you're in the "School" scene, you may get a BUNCH of errors in the build console off-build -- and that's not what we want, so I did the scene load block-off in Unity to COMPLETELY prevent you from letting that problem happen.


EDIT: Yes, I know it sounds silly and minor, but if this was on the PROJECT, you'd get the point.

oh ok