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(1 edit)

I like that you always have multiple options so it's not entirely random.

To exit the level you need a specific die that you will be waiting a couple turns for, which is annoying.

The same can't be said about attacking, which defeats enemies in a line, if it worked like that for ladders it would be more enjoyable in my opinion.

The game is way too easy and upgrades don't really change that much.

That being said, the idea is interesting and the game is very polished, i like it, good job.