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(+1)

Thanks! My original, over-scoped, plan was to include some different unit types (like a "tank" that can survive one attack, and a runner that can move two squares), different enemy types, and a harder mode with e.g. the overmind moving to another adjacent army every time it's spotted. Maybe larger and different maps too.

Good thing you kept the scope in check! 48 hours is not a lot of time and it’s easy to overshoot and end up with something way worse than if you just kept it simple.