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A visual novel is, pun unintended, novel for the prompt. However, I don't think there's really... much here in terms of interactions. Just rolling a die over and over. Overall, it serves as a decent tech demo for a possibility.

Have you tried pressing buttons? I should have made it clearer that you need to do that to do anything that isn't rolling the die.

(+1)

Yeah, I did. I was able to forward the cutscene by pressing random numbers, but quickly realized any button would do. Some text prompts would be lovely, though!