Fun concept. Sadly, the dice moved incredibly slow and so did the camera making the time to complete a puzzle even after I knew the required dice path tedious. Also, the die kept disappearing at the end of what I think was the last bridge so I couldn't finish the game. Obviously, time constraints affect polish. I think the core premise of the game is strong enough that if movement is snappier and puzzles are made more complex it could be grown into a full fledged game.
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Thank you for your comment !
Yes, the time limit was short, the game has only a few easy levels but in the future we will add some fun and complex puzzles. We didn't polish the game like we wanted, so there are still some issues left. We didn't realize the movements were slow, we'll keep that in mind for a future full release of this game !
Thanks for trying our game, we really appreciate it !