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(+1)

Shooting and moving feels nice. I don't understand what does shooting the dice does but killing robots was fun. Needs more time and polish but overall good job!

(+1)

Thank you!
The decision to polishing gameplay (movement and shooting) vs creating core features was a difficult one.

Ultimately I don't know if I made the right choice on a limited time budget.

As for the dices...

Once the value of the dices add up. It was supposed to give a text that indicated if you got a buff and if the enemies got buffed. But In the end I never got to implementing it.

(+1)

That's fine! It's a gamejam after all. It is almost impossible to make fully working game in such a time frame.