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(1 edit)

Congratulations on finishing your jam game!

Since this was a basic platformer, I would look into the common ways platformers improve their controls and game feel. GMTK already made a great video about this you should check out.

I also wished there was an easter egg at the bottom of the volcano, a good way to reward the player for exploring in an unconventional direction (although you would then have to worry about players jumping into every hole just to check). 

Cure aesthetics.

But I agree with the above. Unfortunately, I got frustrated with the colliders and platforming movement. And it might have also been good to have all blocks that are walkable as bright versus alternating bright and dark on some bridges as it made me worried I would fall through.