Really fun idea! It was a bit tricky to control the jump and I didn't really understand how the curse/powerup system worked, but there's definitely a degree of strategy in choosing which direction to roll and how far when you consider how you regain mana.
Viewing post in Dice Dungeon jam comments
Thanks for your comment. First I went with a system that tilts the cube/die cleanly over an edge, but the physics/torque impulse thing somehow felt better, though ist hard to master. I think the movement would work better on a mobile device, if it was done by swiping. Then the force would by determined by swipe length or speed. It definately makes sense to time your powerful jumps/rolls to dodge the projectiles of the enemies.