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This was a super fun idea, with a bit of work on the character controller and either removing the randomness element, or only switching on press of another button, I believe you could have something really interesting here. All the movement types made for really interesting level design

What you recommend is kinda like a game I've made before (Olympus, which is very inspired by Celeste classic but with some new/different mechanics), but with a grappling hook.

That's a pretty cool idea, I might make it sometime, thanks!