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There are some things a bit crunchy, specially collision detection, but again, doing this without an engine is definitely not easy. And really interesting mechanics! Regenerating health in a bullet hell? The pathway? It has a lot of potential, gg!

I did mess up my particle-player collision a bit. It calculates the particles 17 pixels higher and lefter... not exactly right, but time wasn't enough to fix it. I'll upload a fix after the jam. This also reminds me, i should add powerup description on the game page. Thanks for the feedback :)