Really fun gameplay that didn't involved too much randomness, which I think is a big challenge for this theme. Smooth controls and animations. Love how shakey the die gets when you're all charged up. Having the holes for the level be placed like a 2 die was a clever little addition - made me immediately think this could have level progression, where each level has hole placements like the 1-6 die.
Not sure if it was intentional, but when the enemies shoot 3 bullets in a row, it sounds exactly like Mario going down a pipe!
Well done :D