Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Interesting idea - I immediately started thinking about how you could have different die type that'd give the enemies you rolled specific abilities and such. So much you could do with it! I tried a few runs but it seemed to stop at wave 4 for me every time - was it intended to end there? :o

the game definitely wasn't suppose to end at wave 4, my guess is that the dice the girl rolled fell off of the play area and started to fall onto the safety nets below which should have caused the game to still continue, but the dice were probably thrown too far away that it even missed the safety nets and instead softlocked the game. (also the reason why the only kind of enemy was so bland, it took too long to try and save the scuffed dice throw)