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(1 edit) (+2)

I like the concept, but I am conflicted by the execution:
- Only being able to reroll the dice with a click seems completely impractical. Rerolling it with the space bar would make it feel so much better and reduce unnecessary mouse movements that are just stressful.
- There is little intentionality in player actions. Most of the time I get better results when I focus on placing as many weapons as possible rather than placing them strategically.
- The blue dot creates a barrier, but when an enemy creates a barrier they don't get killed immediately. Instead, they just wait for a bit until the barrier goes away and then continue. And since you can't place any weapons over the barriers it is a secured hit! It literally is better to place nothing than to place barriers!

Great presentation, but it is just a bit frustrating that the other game elements don't feel as polished.

(+1)

This is great feedback and I totally agree.  Spacebar would be a great addition to roll, I'd honestly like the roll to also be a bit longer, right now, as you suggest, it really does kinda become "place as many units as possible".  Because of the short timeframe we didn't get a ton of time to balance and test everything, possibly a bit of overscoping

That's a lot of awesome feedback. Thanks for taking the time to play!