Much like my own submission, I feel the game doesn't really live off of the theme, but it's there and the randomness does add a nice touch to the gameplay. It definitely wouldn't hurt to maybe throw a couple of BGM tracks to cycle through or just have an option to mute it.
Game design wise, I felt myself wishing I could just use my mouse to aim, but I understand locking it to A / D and controlling the speed the player can turn to fire at increases difficulty.
Overall, good little weekend game jam project, simple and executed well.
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Thank you very much for the feedback! I made the decision not to use the mouse as this seems to negate the point of the asteroids plummeting towards the planet (and subsequently timing the shockwave); you are correct though, the game is purposefully made to be more challenging because of this. I definitely agree with your point about the music, but did not get around to doing anything more with it in the allocated time.
I'm glad you enjoyed the game!