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(2 edits) (+1)

This is really good. The pixel shader is a little annoying, because it makes the image not look like it is rendered pixelated, but that the image was blurred then downscaled. Also the jump is really floaty, and I wished I could see my health, or have some way to recover health. The guns are pretty good though, and I like how it encourages you to always be moving.

Edit: also is that name a daikatana reference?

Hi, thanks for playing our game! :D

Yeah, I can see why the pixel shader is annoying. It's a combination of downscaling and pixelating the image. We did that as sort of a quick and dirty way to save on performance, since proper optimization wasn't going to be a thing because of time constraints.

Your health is actually indicated by the dice in the top left! You have 3 HP, and when an enemy damages you, you lose a dice, therefore lose 1 HP. If you kill the enemy which stole your dice, you get it back. That's indicated by the pink laser going through the enemy.

Yes, the name kind of is a reference to daikatana :D