This was fun! The movement and collision felt a bit wonky at times, but it was fun to just keep running and trying to see all the different paths I could take with the different abilities, and I eventually unlocked the white hat. Very nice pixel art as well, and I also liked the little touches like the infinite mode, being able to see your abilities on the pause menu, the little "ssshhh" sound when sliding against a wall, and the hat bobbing with the jump.
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Thank you!
I really tried to get the feedback and player feel the best I could in these 2 days without leaving behind the main idea of the game
The collisions on the normal playmode got all buggy at the moment I uploaded the game, probably because when I updated the player prefab it didn't apply correctly in that scene.