Fun spin on a turn-based rpg. The tutorial didn't do a great job at explaining the game, but I figured it out as I played. My main feedback is to do with the UI, especially with sizing and visibility. The enemy HP and attack damage are too small and far away from where my eyes are pointing to be able to strategise as I play, so making these bigger and the UI more overall uniform would help a lot. The attack counter as you match is a good start but a little hard to see. I had fun playing though, and the matching and line effects all worked great. I think it's a promising concept! Great job