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This is really cool... Amazing work!
Just one minor comment - maybe for each turn, if the dice would have become blank, it would be more apparent that you have to throw the dice again... I was confused as I saw the attack symbol but couldn't attack until I jumped...
But otherwise, brilliant concept.

(+1)

You're right, there should be some sort of a tutorial level for the player to get comfortable with the gameplay loop. Keep your eyes peeled for the post-jam build!