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(+1)

I really liked this. You hit the retro vibe pretty well, and the music complimented the pace of the game. There's a few points where your communication with the player could probably be a tad better; like what the dice value was, and how much health they have. I also got a "Cast to BP_FirstPersonCharacter FAILED" error quite a bit. But great work getting this put together!

(+1)

Thank you! I think the Cast is something leftover from the ghosts and having them follow the player. We tried to add a system to having numbers popup when the ghosts took damage but we scrapped it in order to make the deadline. I also would've definitely liked to make a health system just so the player had some feedback for when they were attacked.