This was amazing! It felt so focused and concise with a really fun mechanic!
ozotojc
Creator of
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Oh no! I know UE5 is just kinda big and we also didn't optimize things too much so maybe that was the issue. I'll have to do some digging on UE5 minimum system requirements and see what we can do to make sure everyone can play our projects in the future! (or at least tell them if there are min sys reqs)
Thank you! I think the Cast is something leftover from the ghosts and having them follow the player. We tried to add a system to having numbers popup when the ghosts took damage but we scrapped it in order to make the deadline. I also would've definitely liked to make a health system just so the player had some feedback for when they were attacked.
We definitely used this game to test out a bunch of different techniques in UE5 so we'll definitely look at integrating them all better in our next project. Also I built at 3am after downloading the newest version of Visual Studio 2022 so when I saw that the print strings kept showing up I just resigned myself to make sure the project was submitted.