Hello hello! Glad you were able to submit :D
Keep in mind, this is just my opinion, based on the comments, a lot of people disagree with the following xD
🎯 TL;DR
- Tradeoff could have been implemented better for this game
- The UI is split accross all 4 corners, which splits up where the information is (not a good thing)
If you want more details, keep reading, it's a bit blunt though, but I hope it ends up being helpful.
🎮 Here's some feedback on the core of the game:
- Put bluntly, the moving and shooting tradeoff time was confusing... I was mostly shooting, then sometimes I was stuck in place, but just needed to keep shooting. Felt like a normal top-down shooter but sometimes everything slowed down and I needed to shoot a few more times in slow motion.
I feel like this could have been an interesting mechanic, just not in this game. The tradeoff of move and shoot, I don't think fit very well in an action top down shooter. Because I don't have time to look at what I rolled, how much move time I have left, how many bullets I have left. I'm just moving and shooting.
🔎 Minor Nitpicks:
- The scene felt very empty, even with the decorations that were added. Sadly, I don't think the 16x16 sprites achieved the desired outcome when you added them to the scene.
- The dice sprite seems to have its corners missing, which makes it look a bit wacky in game.
- There are 4 different UI elements, health, bullets, walk time, and score. Notice they are all in different corners of the screen. Meaning I can't look in one place to get the information I want. My attention is diverted into the 4 corners, and what's happening in game.
🐛 Bugs:
- Sometimes the bomb button doesn't actually do anything. By sometimes I mean like 1 in 20 or 30, It really didn't happen often, but it happened a few times.
✨ What Was Done Well:
Glad you made it this far, sorry if all the other feedback has been negative! 😅
- The idea of a trade off, having consequences for the player is important!
- Displaying on the player's dice how many shots I had, made it so I could look at the game to get information instead of the UI
Hope this helps in some way! :D