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I liked the atmosphere and the idea of the game is one the developer should really explore more outside of the context of the contest! I couldn't figure out why there was a option for turning on and off the flashlight? Because I could turn it off it made me think there was going to be a battery drain feature.

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I was going to add a monster that chases you around the map. This would mean you couldn't just sit at the gate and keep rolling till you opened it. That would bring the full theme of roll of the dice into play. However, I didn't have time at the end to setup the monster so I settled for quickly putting another level together. The flashlight would attract the monster to your location, so you had to only keep it on for a short time interval. That was the plan but it fell short due to deadline approaching. 

I am planning on my next game to be a horror type game like this but not a maze, open world in a Forrest.