I really enjoyed the game! Initially I didn't feel the risk part of the risk-reward system, but that quickly changed after losing my first minion. I would love to see this concept turn into a full-fledged game!
Also, I found one small bug, where you can essentially lock yourself in the roll mode after hitting 'roll' then 'stop rolling' when you get a 1, so maybe the player could switch between the scenes using their keyboard instead of clicking the buttons.