Thanks for the tips! :D
miya.
Creator of
Recent community posts
I'm surprised how addicting (in a good way) this game is! I really like the visuals, as well as the overall concept of the game. The major issue I have with the game is the pacing. For one, you can basically start off the game getting one or two numbers immediately locked off before you can even process what's happening. Also, the game is just really fast in general. I think it'd if the pace increased with the score, I could easily mistake it for a popular phone game :D
This game is really fun! I love the cute aesthetics and the music especially. I think the levels could use some work, I found it easy to just power through a lot of the puzzles without thinking about them. I really love the second-die mechanic, I'd love to see that being expanded upon! Initially, the core mechanics aren't very clear, but it's easy to figure out after some time. Overall, I love it!
I found the game pretty fun after figuring out the mechanics (I initially didn't read the game description), though, I imagine the lack of a tutorial was due to the time limitation. I think the core concept of the game is actually really interesting, I'd love to see what it could look like with more time! Overall, I like it!
I really enjoyed the game! Initially I didn't feel the risk part of the risk-reward system, but that quickly changed after losing my first minion. I would love to see this concept turn into a full-fledged game!
Also, I found one small bug, where you can essentially lock yourself in the roll mode after hitting 'roll' then 'stop rolling' when you get a 1, so maybe the player could switch between the scenes using their keyboard instead of clicking the buttons.