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It's a fun concept. I like the tiles that give you extra movement. I also like the dark red / brown aesthetic.


I feel there could be a bit more depth to the strategy. The enemies often just kill themselves without much thought. The music is annoying.


All around great job!

The enemies can’t see the lava tiles they fall into. I may keep it this way because the mechanic relies on enemies killing themselves. I can agree the levels could use more depth to their strategy though. That’s definitely the tricky thing about rng levels. Appreciate the feedback!