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(+2)

Cool idea well presented :D

It did feel that bullets were basically unavoidable (maybe I’m just not too good at it) - but that did push me to experiment more with spending score / influencing the randomiser!

(+1)

Yeah, I did make the collision circle on the player too large! I was also thinking of adding a dash or a temporary shield mechanic to help with later waves, but I didn’t have time :((

Thanks for playing tho! ❤️