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sadly there were a few glitches, but the game was surprisingly hooking, given that you technically don't have control over how much damage you do. but being given the choice between multiple dice added a touch of strategy, nice! also a very good decision with the d4.
dying felt pretty pointless though. i just tanked the final boss and ran back down when i died. maybe the levels could reset on death, but then you'd need to adjust the difficulty, i think.

(+1)

thank you so much

And yeah the bugs are really annoying

But I didn't have the level reset because since it was for a game jam I wanted the difficulty to be kinda low and in playtesting I've died for a lot of annoying reasons so I wanted it to be forgiving

But thank you for the feedback