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Love the idea and the look of the game! Thought that higher numbers also meant higher defense (?) but that might just be on me. Feels quite polished. With some tweaking and maybe a heal spot or other items, and the rogue-like thing you planned, there might actually be a bigger game here.

Great Job! 

You're right about the numbers, when I was designing the icon: shield + sword, I was thinking of the number adding defense as well as being for attack, however that would make the higher numbers even more powerful without any downsight, hence it wasn't implemented.