This was amazing! One of my favourites so far.
I really enjoyed the management aspect; figuring out how to distribute the dice rather than just having random numbers assigned was fantastic. The music added a great atmosphere, and I felt a constant tension to make good choices for the settlement. I ended up spending too much food on visiting scholars, but it was a fun experience.
One comment I'll add is that the accept/reject mechanic felt a bit frustrating; sometimes you were forced to accept something that you didn't want to, AND lose resources. It felt a bit ludonarratively dissonant. I'm not sure how you would fix that, but something to think about perhaps.
Anyway, great game! Good luck with the ratings!