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Dice of Los Sueños's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #22 | 4.355 | 4.355 |
Overall | #34 | 4.333 | 4.333 |
Presentation | #71 | 4.516 | 4.516 |
Creativity | #141 | 4.129 | 4.129 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about using different dice to resolve different events. It's literally a dice-based game
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Absolutely love this game. The core mechanic is great, even to make a choice you have to use place either an even or odd die which forces you to think about our other decisions based on the dice you have. You should make this a full game. I think it would be great on Mobile. Well done!
I have a soft spot for two things, physics based movement when done well, and resource management games. The visuals and audio for this game a sleek and on point. Great job!
I guess this is the best economy game (reign-like) from this jam so far. Really liked both audio and visuals, as well as a overall gameplay. Awesome job!
I actually will play this for fun after the jam, it's like Dicey Dungeons + Reigns done very well. The content you were able to make is impressive, and the mechanics were well thought out. 5/5
Love this game so much!!! It is so aesthetic and easy to pick up. I got invested into the game really fast. The resources are so well balanced, and the dice rolls were used so well! Perhaps the best use of the dice roll mechanic I've see so far.
An awesome hyper polished atmospheric game! I wouldn't mind to see some more events, but for a game jam game this is superb!
Very polished and stylish game. Also plays very well, spent quite a lot of time with it!
Incredible for a jam game! This game looks very polished and has a lot of content, a very interesting game.
Great artstyle and gameplay! The only change I would make would be to not allow the player to switch the dice once they see the outcome of an event, since this would make it more suspenseful. Amazing job!
5 - 5 - 5. very entertaining, well presented and creative! reached day 30 with only 3 items in the list of objectives.
This is extremely impressive! It's as polished as a title out of early access and I love your design with how having 2 odd dice and 1 even may force you to choose between 2 events which you really need even for. The visuals are also perfect, I'd buy a full release with the same level of polish and more content!
This was amazing! One of my favourites so far.
I really enjoyed the management aspect; figuring out how to distribute the dice rather than just having random numbers assigned was fantastic. The music added a great atmosphere, and I felt a constant tension to make good choices for the settlement. I ended up spending too much food on visiting scholars, but it was a fun experience.
One comment I'll add is that the accept/reject mechanic felt a bit frustrating; sometimes you were forced to accept something that you didn't want to, AND lose resources. It felt a bit ludonarratively dissonant. I'm not sure how you would fix that, but something to think about perhaps.
Anyway, great game! Good luck with the ratings!