I was confused at the beginning; for example, "Is it automatically going to deal damage?" or "What does this combo/ally/enemy do?". It had some issue about the text overlap and hard to read and also in the dice selection, as if clicking all the dices was always the best way to deal damage, without having some drawbacks to it. Good concept of the theme, but should've had more diversity in terms of functionalities (either in the dices or the combat mechanisms).
Good graphics and sounds overall!