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With regards to the theme, it was meant to be a dice roll which fruits you got from the shop but I never had time to do any kind of animation for that. 

You're correct, it should have been called an autoseller, but I realised that after I'd made the art and it was too late to change it. 

I'd have loved to add trash, that was on the todo list, but instead I opted to simply make it so you have enough spaces to store all items in the game as I ran out of time.

How could I have made the auto seller more clear? 

And did you have any suggestions? 

For the autoseller, maybe just spawn a small cursor near the emplacement for smoothies, Cookie-clicker style ? I spent some time trying to drag it to various places before realizing it was already working. :p

Ah that's fair yeah. Perhaps some better signposting!