With regards to the theme, it was meant to be a dice roll which fruits you got from the shop but I never had time to do any kind of animation for that.
You're correct, it should have been called an autoseller, but I realised that after I'd made the art and it was too late to change it.
I'd have loved to add trash, that was on the todo list, but instead I opted to simply make it so you have enough spaces to store all items in the game as I ran out of time.
How could I have made the auto seller more clear?
And did you have any suggestions?