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Thanks for the report. We have managed to fix it. The fixed version is uploaded to https://alith.itch.io/dice-evolution-post-jam-build since we cannot change this game during the rating period.

The memory leakage comes from the script that removed nodes without queuing them free. Godot does not free a node unless it is explicitly told to be free.

(3 edits)

Much appreciated. With that fixed, I played through to the end.

Is there any further goal after getting the star? Do the blank die faces serve any function? (As soon as I saw them, I wondered if anything happened when blanking every die face.)

EDIT:

Star at day 1208, Zen on day 1528. (I played very carefully, playing to not-lose rather than to move quickly.)