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Thank you very much for the feedback, appreciate it! You are 100% right about both lighting and tiling. Unfortunately they are both only happening in the webgl export. The pc built as a subtler orangy light and red point lights at the back of the car. The tiling is also nearly invisible. When I export to webgl I get a massive gap, different light amount for the directional (sun) and the car tail lights disappear. Probably fudged some settings in the export, I have only been using unity for a month or so