Hi, DireBoarGames, thank you for your feedback and critical observation on our rules.
We would like to clarify a few things regarding your comments, since there seems to be some misunderstandings:
1. We want to make it perfectly clear that our main intention in making this game development competition is to provide a platform for game developers around the world to unleash their creativity and showcase their creations, while also introducing our game engine, MelonJS, to the public.
Please note that our company’s main mission is to help game developers to create games faster and easier in the HTML5 platform, which is why we created MelonJS as the solution. We do not have any malicious intent, since by joining the competition, participants will get the chance to learn and be introduced to a new game engine, while also getting the chance to win a prize and long-term revenue.
2. It is NEVER our intention to reap unjust profits from the participants or take advantage of them, as we will NOT be publishing ALL games that are submitted to us.
We will only be publishing selected games that we have filtered and we think are qualified to be published. And—referring to the “long-term revenue” we stated in point 1—if your game is qualified to be published, we will share 50% of total revenue from the game to the creator. (The agreement regarding the revenue sharing is stated in the registration form here )
3. By the end of the judging process, if your game is not chosen to be published, all the rights to your games will be given back to you.
So, based on our clarification above, every participant will get the chance to earn profit and long-term revenue from their games if their games are qualified to be published by us, and, that being said, we will not be taking any profit from the games that are not qualified to be published.
Thank you for your attention, and have a nice day.