The concept of getting a power depending on a dice roll is brilliant!
Some possible enhancements/ideas :
- Pacing: from the start enemy spawning is too sparse and too slow.
- Force reroll: some powers are better than others, so it becomes useless to reroll
- Build a dice: before the game starts, possibility to choose each faces of the dice with more powers (or improve it with some kind of money ala roguelike)
A few bugs encountered: no enemy spawning after restarting following my second death.
Super nice entry, I will be waiting for new versions/releases :)