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(+1)

I had a lot of trouble understanding how the dice mechanics worked. In addition, there is the extreme difficulty of the game, which frustrated me a lot at first. Eventually I got the hang of it and then the game was a lot of fun. I would have liked some kind of tooltip for dices lying on the ground, so I know if it's worth picking them up. Nevertheless, I think the game is a great submission. I Love the aesthetics. Good job!

(+1)

Yeah, the difficulty was caused by an oversight in the code. I wrote something incorrectly so the bounce physics are quite harsh. If I had more time I definitely would've implemented more UI. Thanks!