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(+1)

It was a lonng discussion between us whether to have the number oriented on the same face, or based on the input during the jam. Maybe adding a "flip indicators" option would help? 

Also, the time to move I wish I could've implemented a tweak able delay, but when I made the animation they were pretty tuned to the delay that we set, and I didn't have time to change the functionality of that. That was a thought of mine too though.

The thought to undo a move didn't even come across our minds, that would've been a great addition.

I'm glad you liked the levels though and they weren't too hard.

Thanks for playing!