How does this interact with the dice theme at all? Why do you only have 6 shots with the toilet paper? I do like how enemies don't immediately cause a "game over" state on impact, but rather pile up and cause you to become immobile.
Viewing post in The Infamous Roll of the Dice jam comments
Hi thanks for posting and playing the game! I had intended to include more features with dice rolls to influence how many shots you are allowed to take and less shots giving you a higher score, but I found time so hard to manage. The pile up mechanic was an unintended feature but I quite liked it after a while, maybe being able to push back a load of the enemies at once would have been a cool mechanic?