Much prefer the simple incrementing to the "realistic" geometry that other games do for the rolling die. Some clever parity ideas with even/odd numbers arise as well. Another +1 for the aesthetics, love the slightly moving, sketch-like lines. Good job!
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The realistic dice puzzles have proven to be very confusing for me! Only working in 2D, the simple incrementing seemed like a natural choice for my game. The relation between position and even/odd was definitely something I hadn't considered when conceptualizing the game in my head, but turned out to be core to the games mechanics! Thank you for playing!