Nice game with good presentation, took me a while to grasp what I needed to do, but once I figured it out, it turned out to be a fun little strategy game! The music and backdrop are really good and I wish there was more levels to keep you on your toes, but hey its a jam game so the one level is fine imo. I would suggest though that instead of making your tutorial like a wall of text, you would instead show the player about how to play maybe through a short mini level or something, but I know its hard to implement things like that in 48 hours. Instead you could also make your tutorial be a pop up page that appears when you first boot up the game with nice little graphics or something so that the player wouldn't have to click the ? button in the corner. and also I would suggest having a fixed camera or multiple fixed camera views because the controls feels weird when I'm looking at it from one angle. Also a counter for how many moves you can do and a display for what value you landed can also help the player make more well informed strategies because it's kinda unintuitive to memorize what your die number is as you are rolling, and it's also kind of hard to see the the value of what you landed on in certain angles... Still it's a very unique strategy game that I hope you can expand in the future!