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(+1)

Really cool concept! Also compliments to the tutorial that intoduces the different mechanics. My game could use more tutorial as most comments I get are people confused with the mechanics :D

The consecutive yoshi jumps were a bit tricky because you had to switch slots in the air. Maybe automatically switch to the next die in in the inventory and/or add the mousewheel to scroll through the inventory.

I think this idea presents a lot of interesting possibilities