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Dicey McDiceface's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2264 | 2.760 | 2.760 |
Overall | #3086 | 2.640 | 2.640 |
Creativity | #3117 | 2.720 | 2.720 |
Presentation | #3608 | 2.440 | 2.440 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If you only have one die, you die.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice!
A fun little game with lots of potential
Thx
Really cool concept! Also compliments to the tutorial that intoduces the different mechanics. My game could use more tutorial as most comments I get are people confused with the mechanics :D
The consecutive yoshi jumps were a bit tricky because you had to switch slots in the air. Maybe automatically switch to the next die in in the inventory and/or add the mousewheel to scroll through the inventory.
I think this idea presents a lot of interesting possibilities
The dice fall slow and have a lot of friction, which makes it a bit clumsy to control. Also I didn't notice a difference between dice, so not sure what the selection menu is for. I got stuck at the yoshi sacrifice level because I couldn't launch a die mid-jump.
Video comments
This is such a creative concept. Throwing dice and using them as platforms. And the models for the dice look great in my opinion. I especially liked the yoshi sacrifice level. Great Job!
Apparently a lot of people like that level. (also i literally made the model in 10 minutes lol)
feels floaty, and the presentation needs some work
Thanks for the feedback
it was fun! slightly annoying how you had to switch which dice you were using considering you werent allowed 0 dice and they were all the same but other than i liked the physics and how you could jump high by launching a dice underneath you
I LOVE this game! Everything was very intuitive, the art is cool(I havn't seen the 2d, but it's actually 3d thing before), the music is good. Really well done! I do think a counter for the deployment of die would work better than the slots though. Overall, Really good. Would like to see it expanded on!
Thanks and also it's called 2.5D game
Nice work. Liking the double jump mechanic
Thanks
Very original style. Reminds me of old CD-rom game video renders. The controls, at start, do not promise a lot of joy to play, but the clever level design makes up for it very soon, and makes for enjoyable game experience.
Thanks
Really cool! I love the Yoshi level! Also, tremendous game name!
Thanks