Nice!
Submitted
Piece CombatCriteria | Rank | Score* | Raw Score |
Enjoyment | #2264 | 2.760 | 2.760 |
Overall | #3086 | 2.640 | 2.640 |
Creativity | #3117 | 2.720 | 2.720 |
Presentation | #3608 | 2.440 | 2.440 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If you only have one die, you die.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Really cool concept! Also compliments to the tutorial that intoduces the different mechanics. My game could use more tutorial as most comments I get are people confused with the mechanics :D
The consecutive yoshi jumps were a bit tricky because you had to switch slots in the air. Maybe automatically switch to the next die in in the inventory and/or add the mousewheel to scroll through the inventory.
I think this idea presents a lot of interesting possibilities
This is such a creative concept. Throwing dice and using them as platforms. And the models for the dice look great in my opinion. I especially liked the yoshi sacrifice level. Great Job!
it was fun! slightly annoying how you had to switch which dice you were using considering you werent allowed 0 dice and they were all the same but other than i liked the physics and how you could jump high by launching a dice underneath you
I LOVE this game! Everything was very intuitive, the art is cool(I havn't seen the 2d, but it's actually 3d thing before), the music is good. Really well done! I do think a counter for the deployment of die would work better than the slots though. Overall, Really good. Would like to see it expanded on!
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