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NEW:

  1. Sprites: Many new images for biomes, terrains, walls.
  2. Tile discovery: The tiles you discovered when exploring a sector will remain discovered the next time you enter the same sector. This way you won't be able to cheat to get powerups the easy way by entering the same sector over and over again.
  3. Short term Objectives: Added a new type of short term objectives, they appear on the planet map as sectors marked with a blue border. Collect all its resources to get extra payment. A new one will appear after you complete it.
  4. Powerups reset: Weapon powerups get reset when you enter a base, so to survive sectors of a high danger level, start with low level sectors to accumulate powerups, then gradualy increase the danger level of sector you explore to slowly increase your survival chance.

IMPROVED:

  1. Tools news: At the end of the day, when an explorer uses a tool, a news is shown that displays a new icon of the specific tool used.
  2. Tiles: The tiles inside the fog have a visible grid, that way you know which ones you can uncover to increase your powerup bar.
  3. Health UI: Explorer mini health bar is always on top of everything so you never loose sight of your health.
  4. News: When news are created, they remain in the news list until the next day, so you have as much time as you need to read all the news.

FIXED:

  1. News: News items glitched when the text was outside of the news list.


Try it here: https://chrisibarra.itch.io/pec