Any progress regarding the Linux version?
Thank you for the ping on this - we're crunching on our new game, but I have just now put up an UNTESTED build of morphe for Linux....aaaaand I've made it free!
We'd really appreciate any feedback regarding the Linux port - once we get word that it seems to work properly, we'll put it on sale, but in the meantime we want folks to be able to try it out w/out worry.
Thanks for doing so!
From the get-go, there's a problem when trying to run the game; Mono isn't present: https://dale.itch.ovh/9VGi88eRf2QpxfJdLDU7bZ139Eq28taeS0xheMEDy1NsmiLoqpn7OnW9ge...
This is the relevant error shown in the log:
Unable to load mono library from /home/julius/.config/itch/apps/morphe-full/morphe_Data/Mono/x86/libmono.so
The zip file was created on a non-POSIX system, so the execute bit isn't set on the executable. This isn't a *huge* deal, but it's just one more little step in the way of playing your game. I don't know which tool you use to create the archive, so you may need to postprocess it before distribution (or switch to a custom program for creating the archive with the appropriate permissions).
Also, I wouldn't mind a 64-bit version being provided as well, but that's much further down on the list.