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(1 edit)

I think this is pretty neat. You roll dice and assign them between attack and defense to fight your way through waves of foes. You have good information about what's going to happen and as much time as you need to manipulate the board state to your advantage. There's a bunch of dice manipulation powers to help out- and they all work and give you cool options. It's not anywhere close to balanced, but it is a functioning jam game showcasing a cool concept. The MS paint style is charming enough and I dig the relaxing music loop. Neat stuff.  I just couldn't figure out what the "luck" stat was doing, if anything.