The controls were surprisingly responsive and it was really fun to roll around and slash enemies. Hitboxes were a lot tighter than I expected and it was a little difficult to dodge bullets because the roll was so long - i'd end up rolling into enemies and getting hit anyway, lol.
The art was cute and I think the idea is fine, although it doesn't seem to do anything unique to the theme. Also kudos to integrating controllers! It was seamlessly connected and impressive that you managed to add that in with the time limit.
One objective criticism though, it was really difficult to read anything that was on the screen - either the font was a little too scratchy, or the colours blended with the background, or the font size was too small - the UI was a tad messy.