Thank you! I'm thinking of making it to a rougelike, because that would solve the "getting stuck" problem.
I was thinking of making it so that you can reorder your dice, but in that case you could continue to swap dice until all of them are at 1 HP, which would break strategy a bit. (And also I didn't have the time to do that)
I don't know if you got to the Dash dice in the second level, but with it there is a way to move diagonally! (2 of 6 sides)
Thanks again for the great feedback!